Need adventure ideas complete with ways to get the adventure started, possible encounters along the way and a couple of follow-up possibilities? Use our latest edition of encounter decks! each card helps you build a dynamic adventure! draw a card for an adventure outline. The outline includes backstory, ways to get the pcs involved, encounter possibilities and follow-up ideas. The other side of the card is the key adventure map. Need more maps? Borrow one from another card. Each adventure in this deck has a science fantasy or swords and sorcery theme. However the genres can be easily adapted by making golems into robots, make a sought-after device into a magical artifact, etc. Encounter decks are perfect for stocking a hex crawl or developing a side trek on the fly or even relate several to each other for an entire campaign! writers: joe Wetzel and Andrew shields editors: chad mercer cartography: tony brother ton, Keith Curtis, matt Jackson and dyson logos.
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