🌴 Escape to Capri: Where Mystery Meets Adventure!
A Quiet Weekend In Capri is a captivating graphical mystery adventure game designed for solo players. Engage in a first-person point-and-click experience while exploring the enchanting island of Capri, complete with a bonus feature that immerses you in its stunning sights and sounds.
D**N
A most horrible game
This game is pieced together from digital photos taken on the island of Capri. The island is a beautiful place and perhaps it is worth the price simply to wander its roads and trails in this photo format. However, after you have walked everywhere and picked up all the obvious 'clues' you honestly do not have a clue what you are suppose to be doing! I must admit that I did not solve anything that I would consider a puzzle before I quit playing out of boredom.
J**A
A nice try but nonetheless, pathetically boring.
This game was independently produced by two gentlemen. Not to say this game is absolutely horrible but believe me, its close to it. The story is vague, the photos are average, the music is ok, the interface is horrible, and the gameplay is confusing and boring... To think that anyone could even begin to compare this to Myst is a laughing joke. I urge you not to spend your money on a waste of a game like this. If you're into these kind of adventure games, take a look at what the adventure company is currently making or other well-known publishers. Don't be mislead by the other reviews here that describe this game as something its not. Trust me, you will not have fun playing this game. Adventure games are my favorite genre and I must say, this ranks pretty low on my list. If you still have doubts about what I have just written, check IGN or Gamespot for their reviews. As you will see, the game gets something like 4.0 out of 10. If you're into essentially just clicking randomly in what seems that a powerpoint slideshow, then go for it, otherwise don't buy this pathetic excuse for a game
W**N
Patience Required
You're a tourist with a ticket to the lovely Island of Capri. You board the boat, cross the Bay of Naples and take a taxi up to the top of the Island, where a helpful News Agent directs you to your hotel. You thread your way through the noisy crowds of other tourists towards the hotel and are just about to enter when something strange happens. Suddenly, all the other tourists are gone. Your hotel sports a large "Closed" sign and the entire island seems deserted. What's happened? Well, that's what you need to find out._A Quiet Weekend in Capri_ is a first person point and click adventure that gives you the opportunity to sightsee on the Island of Capri while you solve numerous puzzles. It's a first effort from the developers, Silvio and Gey Savarese, and like many first efforts it has its high points and its low points.The game is mainly comprised of a series of 4500 still photographs, through which you navigate by means of directional arrows. Although the devlopers promoted this as a selling point, I thought it was the weakest aspect of the game. As others have said, wandering around the Island was like looking at photos from someone's European tour. Every view and every street looked the same. It was extremely hard to keep track of where you were going, and the in-game map didn't help, as it was too small to read. The area you could wander around in was immense, with very few limitations. In most games, I would consider this an asset, but after having to travel back and forth across the island hunting inventory and locations several times, I was tired of it. It helped to be able to jump directly to several key locations, but not a lot.The puzzles were a mixture of inventory and figuring out what to do next from collecting clues in conversation and reading. In some places they were really clever. But several aspects of the game made accomplishing your tasks inordinately difficult and frustrating. One difficulty was the lack of variety in the terrain. It was nearly impossible to keep track of what was where, especially in the center of town. Also, locating active areas required far too much wandering around without a clue. You might be told, for example, to find "Villa Belvedere." But without a better address or other reference, you just had to go up and down every street until you stumbled on it. Finding inventory was also difficult due to the widespread search area and the tendency of the developers towards visual overload. You didn't have to pixel hunt, exactly; but after looking at 2500 of the 4500 photographs one's eyes tend to glaze over and it becomes easy to miss stuff. Fortunately, you can turn on a help feature that highlights hotspots, so you can know at a glance whether a scene holds anything of interest. However, I think the necessity for such a feature indicates a problem with implementing the game.Another problem with the puzzles is that solving them often depends on having or overhearing conversations--but you really have no way of knowing you should have those conversations, so unless you stumble into them you're stuck. Also, sometimes the information you receive is connected to other information in what seems an arbitrary fashion. Once you know the answer, it makes sense. But getting there seems to require reading the developers' minds.Despite the problems with Capri, I did enjoy the game, which I did not find as irritating and frustrating as some I have played. I did have to consult a walkthrough quite often, just to find out where stuff was. If you are low on tolerance for wandering around, this might keep you from tearing out your hair. Getting through the game took me about 25 hours, most of it wandering until I went blind and had to stop. The first 2/3 of the game are extremely slow; one you begin to unravel the story and figure out what's going on, things pick up and the game becomes far more entertaining. If you have patience, you might enjoy this game. If not, it's definitely not for you.
S**S
Beautiful photos of Capri
I played this years ago but don't remember if I finished it or not. I was captivated by all the beautiful photos, so much that I visited Capri for 3 days in 2017. Those 3 days weren't enough to explore all I wanted to see of the beautiful island and I returned in 2019 for 10 days. Capri is the most beautiful place on earth, serene and relaxing with hundreds of lovely footpaths to explore. Thank you for making this game which inspired my visits. I think I might have to return to Capri once again.
N**.
Really Capri!
I enjoyed this game and played it twice. I just got back from a vacation in Italy. On our tour we spent a day in Capri and Anacapri. I felt that I actually had been there because the streets were the same, the names of the streets and the hotels and buildings. I knew where I was going because of this game. I even went to the newsstand and the lady was working there that had appeared in the game. I guess they actually used the people on the island to make this game. I even took her picture. This is a very relaxing game and the first one I had played with actual scenery and streets that you could walk anywhere. I loved the game.
D**Y
a quiet weekend in capri
This is the worst game I have come across in a long time. it is hard to understand the accent and there is no way of knowing what you have to do except to talk to people with these accents. If you buy it you will not even try to play it to it's fullest as it is a dud. stay away from it
C**B
It is really this bad.
Okay, I never do this, but I had to because this game is just that bad. The ONLY reason I gave it two stars is because at least the pictures are good, graphically. But that's it. I didn't even continue to play this game because it was just too awful. It's great if you don't like 3-D game play, but for those of us who like true adventure games, like Myst, Syberia and the like, are just going to be bored senseless. Anyway, if you want a "true" adventure game, I don't think this is what you are looking for.
Trustpilot
2 weeks ago
1 day ago