











Desertcart purchases this item on your behalf and handles shipping, customs, and support to Australia.
🔥 Smash in 3D, rule your arena! 🎮
Super Smash Bros 3DS delivers fast-paced, 60 FPS gameplay in immersive stereoscopic 3D, featuring the exclusive Smash Run mode, full customization of rules and moves, and cross-version connectivity for an unbeatable multiplayer experience.








| ASIN | B00B8QDNVI |
| Best Sellers Rank | #54,247 in Video Games ( See Top 100 in Video Games ) #572 in Nintendo 3DS & 2DS Games |
| Compatible Video Game Console Models | Nintendo 2DS, Nintendo 3DS, Nintendo 3DS XL, Nintendo DS, Nintendo DS Lite, Nintendo DSi, Nintendo DSi XL |
| Customer Reviews | 3.9 3.9 out of 5 stars (980) |
| Date First Available | June 11, 2013 |
| Global Trade Identification Number | 05050013372170 |
| Is Discontinued By Manufacturer | No |
| Item Weight | 0.352 ounces |
| Item model number | 81500 |
| Language | English |
| Manufacturer | Nintendo |
| Product Dimensions | 0.51 x 0.04 x 0.55 inches; 0.35 ounces |
| Publication Date | October 3, 2014 |
| Release date | October 3, 2014 |
| Type of item | Video Game |
| UPC | 045496525811 |
A**S
Outstanding handheld fighting game packed with content and fun
Super Smash Bros. for Nintendo 3DS is an impressive achievement on a handheld system. It brings the fast-paced action and excitement of the series to the 3DS without feeling like a cut-down version. The game features a huge roster of fighters, plenty of stages, and a variety of modes that provide hours of entertainment whether playing alone or with friends. The controls are responsive and easy to learn, while still offering enough depth for more competitive players. Matches are fast, chaotic, and consistently enjoyable. Visually, the game looks excellent on the 3DS, with smooth performance and detailed character models that capture the personality of each fighter. There’s also a good amount of unlockable content, challenges, and collectibles, giving the game strong replay value long after the first few sessions. A fantastic handheld entry in the Smash Bros. series that delivers addictive gameplay, plenty of content, and endless fun for Nintendo fans.
S**1
A fantastic game, one of the best multiplayer games available and a must have for any 3DS owner.
This game is an absolute must have for any self respecting 3DS owner or Nintendo fan. This and the Wii U version are easily my favourite games in the series so far, having been a huge fan since the N64 version it's amazing to see just how far the series has come. Everything that was wrong with Brawl has been fixed with this game. The speed is nice and fast, the gravity no longer feels slow or clunky and the CPU on higher difficulties can offer somewhat of a decent challenge to advanced players. The so called "clone" characters that many players seem dissatisfied with aren't a problem for me. Yes it would've been cool if Pit and Dark Pit or Marth and Lucina had completely different techniques. There are 2 reasons that I don't really care however. Firstly because each character's moveset is fully customisable. Secondly, the subtle differences in each character does make quite a difference, including the minor weight difference between Mario and Dr Mario. It makes the characters feel familiar however you have to think differently whilst using them. For example nobody can use Ganondorf and Captain Falcon in the same way, despite them having near identical special movesets. All things considered then I think the character roster is fantastic. The soundtrack is fantastic although it would be nice if there were more than 2 tracks per stage and if there were more new tracks than ones recycled from Melee and Brawl. The same could be said of the stages. The online play for me is basically none existent. The lag is so bad that at times the framerate stops completely rendering online play basically unplayable. However I have never been a big user of online play anyway, favouring the local multiplayer with my brothers at home. Smash run is a little weaker than the game's other modes. It can be very repetitive and feels like a cheaper, shortened version of Brawl's Subspace Emissary. However in short bursts it's still fun and enjoyable to play with friends. There is plenty to do in this game, several modes including Classic, All Star, Multi Man Smash, Homerun, Trophy Rush and Smash Run have kept me entertained for months. The game's challenge panels have been very rewarding to unlock. This has quickly become one of my all time favourite games. It not only acts as an homage to some of the most beloved video game characters in history but it is fantastically fun, addictive and brilliant in nearly every aspect. It is easily one of the top 5 3DS games and I will enjoy playing both it and the Wii U version for years to come.
T**O
Settle it in Smash.
Smash for 3DS is so far everything I expected it to be. All the things you expect from a Smash Bros game up till this point has made its way to the 3DS in near perfect working order. The gameplay is a great as its ever been, as fun and addictive as always. A good handful of gamemodes to keep you occupied as well as a ton of new content to unlock in the form of characters, trophies, character moves and more. There's certainly not a lack of things to do in the game. The graphics look fabulous on the 3DS and could arguably be one of the best looking games on the system to date. Even with how hectic the fights sometimes get with players everywhere and the screen filled with items, the game hasn't suffered from any slowdown or FPS issues so far that I've noticed. Certain things have been changed, most noticeably with characters. The Ice Climbers are no longer here. Also Zelda/Sheik and Samus/Zero Suit are now split into their own separate characters, which in my opinion makes the characters a lot better to use. You now also have the option to change a characters moveset from a few unlockable attacks for each character. Another nice new feature to craft your favorite character to suit your playstyle that little bit more. I really can't write that much more without spoiling the entire game, especially because it's just Smash, and if you haven't heard about or played the series at this point then you've been living under a rock (but still buy it, it's impossible not to love Smash). You were likely here to just get confirmation that it lives up to the Smash name. The only problems I've had are: - Sometimes the characters can be a little hard to see on the screen due to the smaller size of the 3DS (even XL, which I own) compared to older home console versions of the games. The 'thick outline' does nothing to make this any easier (so I turned the option off as it looks silly) and it may sometimes cause you to loose track of your player occasionally (especially in hectic 4 player matches). It's something that's possible to live with though, especially as you get used to keeping a very close eye on where you are. - Online can be extremely laggy sometimes. Considering I'll have perfectly smooth playing matches followed by a match that's almost unplayable though, I've passed this off to other players having awful internet connections. So, in conclusion: < Pros > - Great Gameplay - Plenty content with lots of features and unlockables - Looks fantasmic - More characters - Sheik is her own character now (hallelujah!) - With it now being portable, it's now possible to resolve any and all conflict with friends, family, co-workers, passers-by, muggers, thugs, racists and other worldly beings by pulling out your 3DS anywhere and shouting "LETS SETTLE IT IN SMASH!!!" < Cons > - Screen size for the game can be an issue at times even with the XL screen. I expect it to be more of an issue for original 3DS or 2DS. - Other people have awful internet connections - I'm going to have unlocked everything at some point in the future, and then I won't have as much reason to play it Buy it, unless you hate fun.
N**T
A smashing good time.
Having never played a Smash Bros game before, I wasn't quite sure what to expect when I picked this up, but I am far from disappointed. This game is fun, easy to pick up and very addictive. If you want an alternative to the your usual fighting game, this is it, and it's a must-have for any Nintendo lovers with a wide cast of many familiar faces, new and old. The action is fast-paced, the movement feels nice and tight and you can really feel the power behind attacks thanks to the excellent sound design and physics engine. Despite the arcade style game-play, with over a thousand trophies to collect, over a hundred challenges to complete and multiple highly-engaging modes of play, this should keep you occupied for quite a while. The graphics and music both take full advantage of the 3DS capabilities and the multi-player is a blast, both online and off. One thing I really liked is that it's very easy to start using any character you haven't used before and just try them out for a while to see if you enjoy them. Most players shouldn't have any trouble just using their favourite characters, as they are all fairly well balanced. However the game is not without some flaws. The small size of the 3DS screen can sometimes make 4-player matches a mess as you struggle to keep track of your tiny character. In addition, there have been times when I wanted to use a regular directional(or "tilt") attack and ended up using a Smash attack instead. Or vice versa. This happens because the controls to perform Smash attacks and tilt attacks are very similar-you push the control stick in a direction and tap the attack button for tilts, while for Smashes you have to push the stick and press and hold the button at the same moment. In the midst of a frantic match it can be very easy to do one instead of the other, although practice does help a lot. One other problem is how much the game lags in online matches, especially with 4-players. There have been times when the game has actually had to take a moment to load before the match can resume. You can understand, I'm sure, why that's less than ideal. All said and done, these flaws do not break the game and it's still one of the most fun and addictive titles on the 3DS so far, and the portability means you can Smash anywhere, with or without friends. I would recommend that anyone looking for something a little different try this game, and don't be discouraged if it takes you a few matches to get the hang of things. Any older Smash fans who haven't picked up this installment yet really should, too!
A**X
A great game that can't leave the shadow of the games before it. As a sequel it needs to offer more
How this game got so many 5 stars is beyond me as I realy do think Nintendo fans are selling themselves short for a game that ultimately offers less than its previous installment. Unfortunately Nintendo can do whatever they like with this franchise as how can a crossover game mainly involving their own franchise's characters have any opposition and competition always encourages companies to make better quality products. While its great the game has come to the 3DS since there are no earlier installments you can't go back to brawl and have to tolerate a game where Nintendo thinks its a great idea to add characters that have the exact same move sets as others (Lucina). If brawl wasn't so good I doubt I would be complaining now but people often forget that sequels are meant to be an improvement not more of the same. The bottom line is that Smash brothers is made by Nintendo who are by no means short of money, lacking in experience and the owners of Pokemon and Super Mario brothers the two biggest gaming franchises. For a company that prides itself on its gameplay because they don't care for making compelling or invigorating stories and has to rely on smaller devs that can like the Fire emblem and Xenoblade devs. It is just amazing that this game has less to offer than Brawl yet no one criticises Nintendo for doing this. There is so much more to beat em ups that just adding an online mode and expecting human players to do the rest of the entertaining for you. I fear that Smash brothers will be reduced to a cash in series due to the lack of customer opposition to what they have done with their latest installment. This review applies to both the Wii-U version and the 3DS. As fans of the franchise you should be demanding more not settling for less or companies will continue to offer less.
S**1
Spectacular HD RPG!
Super Smash Bros. for the Nintendo 3DS has unique modes, online multiplayer, the ability to customise your fighter and the series’ biggest roster of playable fighters ever, Super Smash Bros. for Wii U is truly a clash for the ages. Mega Man, Little Mac, PAC-MAN and more new challengers join the longest roll call of famous fighters the Super Smash Bros. series has ever seen! You get to compete with classic characters from the Super Smash Bros. series like Link, Mario, Sonic, Pikachu, along with new challengers like Mega Man, the Goddess of Light from Kid Icarus games! For the first time, players can compete against their own Mii characters! Greninja, the awesome final evolution of Froakie from Pokémon X and Y, joins the roster as a playable character in Super Smash Bros. for 3DS! You fight against friends and family locally or online, or battle random challengers all over the world online in For Fun and For Glory modes. When playing with friends, full customisation is available – players can set the rules, stages, and items however they want. Be the best of your friends as you battle each other! You can view most elements of the high-energy action at silky-smooth 60 frames per second and in eye-popping stereoscopic 3D! You also get to customise different aspects of your character when playing locally or online with friends in a variety of multiplayer modes! In a series first, players can now customise move sets when playing locally or online with friends. Super Smash Bros. is fully compatible with amiibo! Use amiibo in Super Smash Bros. for Nintendo 3DS in a number of ways and even train it to become better in the game! Once a player touches an amiibo figure to the NFC touchpoint on the New Nintendo 3DS/New 3DS XL console, or NFC Reader/Writer accessory for Nintendo 3DS/3DS XL, the character joins as a "Figure Player"! The Game progress see's Smash and crash through Smash Run mode, a new mode exclusive to the Nintendo 3DS version that gives up to four players five minutes to fight solo through a huge battlefield while taking down recognisable enemies from almost every major Nintendo franchise and multiple third-party partners! Defeated enemies leave behind power-ups to collect! Players who collect more power-ups have an advantage once time runs out and the battle with opponents begins!
T**S
A fantastic addition to the series, offering a wealth of content and plenty of new features
After 16 months of waiting since it was announced back in 2013, the next installment of Super Smash Bros. is finally here. And, as a long-time fan of the series, I'd argue it absolutely lives up to expectation, and is in many ways the best one yet. The gameplay is somewhere between Melee and Brawl in terms of speed. It's quite a nice middle ground, as it's fast-paced enough to be fun, but slow enough for those new to the series to be able to cope. It's also generally a lot easier to recover after being knocked off the stage, which is another useful addition for those inexperienced with Smash. Oh, and the much-maligned tripping has been removed after its debut in Brawl. Considering its platform, the graphics are pretty good. I have a standard 3DS, and only have any kind of problem keeping up with the action when it zooms out to an extreme degree, and even then it's not too bad. It's also worth noting that, by tapping the portrait of an opponent on the touch screen, a target will appear over them, allowing the player to keep track of who they're fighting. Some of the visual cues from the sister game, Super Smash Bros. for Wii U, appear, such as red/black jagged lines that indicate a move with high launching power, and puffs of smoke that emit from a character above 100% damage, appear, and they're all very useful. There's a huge amount of content in this game. In some ways, more than Brawl. It has by far the biggest roster the series has seen to date, with around 50 characters. A huge effort has been made to make every newcomer feel unique, and each one brings something new to the table. Shulk from Xenoblade Chronicles can switch between five different modes that alter his attributes, such as Buster, which increases damage at the expense of launching ability. Robin, the player avatar from Fire Emblem: Awakening, uses a combination of swords and tomes, and can execute smash attacks in the air. However, his tomes and magical Levin Sword can only be used so many times before they wear out and must be recharged. Then there's Little Mac from Punch Out!!, who is insanely quick and powerful on the ground, but is weak in the air and struggles to recover to the stage. There are plenty more newcomers who are just as interesting, as well as special guest appearances from Capcom's Megaman and Namco-Bandai's Pac-Man, in addition to Sega's Sonic the Hedgehog, who returns from Brawl. The amount of total stages is in the mid 30s, compared to Brawl's 41. However, it's worth noting that each of these stages has a completely flat, hazardless Final Destination version. More on that later. Many returning modes have been improved: series-staple Classic Mode has been revamped to have a slot machine of rewards and multiple paths, while All-Star mode now orders opponents in order of their first appearance. The Home-Run Contest and Multi-Man Smash both return alongside a brand new mode, Target Smash. Target Smash plays a bit like Angry Birds - the goal is to, over two attempts, charge up damage on a bomb and launch it into a tower of blocks, destroying as much of the tower in the process as possible. It's a fun new mode, and I've spent a fair amount of time on it. A notable absence is the Story Mode introduced in Brawl. In fact, there isn't even an Adventure Mode like the one found in Melee. I'd chalk that down to the possibility of a similar mode being exclusive to the Wii U version. However, the 3DS version has a major new mode to make up for it: Smash Run. After kitting up your character with various limited-use 'powers', that, for example, heal your character or make them temporarily invincible, players start in a giant labyrinth-island made up of various different biomes. Their goal is to explore this island to uncover treasure chests and defeat enemies - both of these things will reward the player with stat-boosts. However, a 5-minute time-limit is imposed, resulting in a mad dash to power up as much as possible. Then, once the time limit is up, players duke it out with their powered-up fighters in a variety of different battles, ranging from races to standard battles. I wasn't immediately sold on it at first, but I found it has a great lifespan, as every game feels completely different. I'd take it over Story Mode any day. However, the best addition for me is definitely the level of customisation. In this installment, players can earn custom Specials and equipment in some modes such as Classic and Smash Run. This equipment alters stats, increasing attack while decreasing defence, for example. It can also provide a character with special attributes, such as automatic healing. The custom Specials are alternate versions of each characters' existing specials, such as Crescent Slash, which alters the trajectory of Marth's recovery. There are 8 of these for nearly every character, so there are almost 400 to collect. Other characters, such as the newcomer Palutena from Kid Icarus and the Mii Fighters, have completely different specials instead of alternate versions. The Mii Fighters take this one step further by having three classes (Brawler, Swordfighter, and Gunner) and tonnes of costumes and headgear. All of this can be enabled/disabled via the customisation button on the character select screen. This alone can be a huge timesink - I've probably spent more time making different builds for characters and making new Mii Fighters than I've spent playing some of the gameplay modes. Another great new feature is improved usefulness of the virtual currency found in previous Smash games, which can be earned through playing this game's various different modes. It can be spent on trophies, either via the trophy shop, which sells a selection of specific trophies which changes frequently, or via Trophy Rush, a new mode that lets you increase its time limit by spending money, in which the player has to survive while simultaneously preventing falling blocks from building up too high and collecting trophies. With nearly 700 trophies in this Smash, collecting them all will take a while. They can also be used to increase (or decrease) the difficulty level of Classic Mode, in turn increasing the level of rewards the player will gain upon its completion. The online mode is much more stable than Brawl's in my experience. I'd recommend playing it with your 3DS plugged in via its charger, as that seems to improve online performance, perhaps due to it not having to think about power saving. In addition to the usual 4-player free-for-all with items, labelled under 'For Fun', there's also a 'For Glory' mode which turns off items, uses stocks instead of time and restricts players to the aforementioned Final Destional versions of stages. The 1v1 option is great for serious matches, especially as there's even less lag due to the simple stage, lack of items and low number of players. There's also a fun 'conquest' mode, in which some characters are divided up by a particular attribute, such as colour, and split into teams, and players can earn points to trying and win a conquest. For example, defeating Mario with Megaman would earn points for 'Blue Team'. In addition, every mode has a 'Global Smash Power' ranking (GSP) which tells you how many people in the world you've bettered in that particular mode. Finally, there's the usual level of care in the 3DS installment that we've come to expect from Smash games. There's a huge library of music from the game's stages available to be listened to. Players can take screenshots and save replays and customise controls, character outlines, bottom screen layout and more. Try and complete every single challenge in the challenge panel - it'll take ages (believe me, I'm still trying). There are more alternate colours than ever, and a few characters even appear as alternate costumes. Oh, and training mode has returned if you want to hone your skills in private. Also, if you're planning on also getting the Wii U version, there will be some level of connectivity between the two versions. It looks like it will allow the player to transfer trophies, unlocked characters, gold, alternate specials, equipment, outfits/headgear and more, although not all of this has been confirmed. If you're looking for a Smash game to play, but have been put off from this installment due to its portability, don't be. It's as packed with features as previous Smash games, and brings a huge amount more to the table.
A**H
Perfect for the 3DS
This game had a lot of hype surrounding it, and it more than lived up to its expectations! Many issues that have been raised were proved groundless to me: Issues concerning the size of the screen, that it may be too small to see the players, I had no problems with (although I do own an XL). Circle Pads coming off, this will only happen if you're an idiot with it, that's your fault, not the game's. The game itself is fantastic and must make great use of the 3DS' hardware. Everything runs smoothly (except the occasional online battle), at 60fps. There is tons of content, modes, collectibles, challenges and other stuff to do. If you own a Wii U, you might want to hold out and buy that version instead, as it looks to be even better than the 3DS version. I am getting both, myself, as a Smash fan, I want both games, and Mewtwo haha.
A**E
Super
Mon neveux l'a eu comme cadeau de Noël et il a adorer
M**K
Mix feelings
Game is great but I feel the screen is to small for this game. Better experience on Wii U on big Tv.
G**O
Mio figlio è rimasto contento
E contentissimo mi figlio
A**S
Endlich!
Lange habe ich als 3DS Besitzer darauf gewartet das dieses beinahe schon legendäre Franchise auf meinen Handheld kommt, es ist zwar im großen und ganzen eine abgespeckte Version der WiiU Fassung, aber der Grafikstil weiß zu gefallen und hier werden viele Stunden Spielspaß für Nintendo und Beat'em'up Fans geboten.
B**K
Got burned, and will not soon forget.
Got the game, but can't play it, wish I had known it was the FRENCH version BEFORE I bought it, got SCAMMED because it was hidden information. Don't recommend buying unless you have a French 3DS System.
Trustpilot
3 weeks ago
1 week ago