🎉 Gear Up for an Epic Adventure!
Generation Zero is a cooperative action game that allows players to team up with friends to tackle enemies using unique skills and guerrilla tactics. The game features a dynamic open world with a full day/night cycle, persistent enemy simulations, and customizable character appearances inspired by the 1980s.
J**O
Great Gameplay, Story & World Seem Thin
So I've been trying to put into words one thing that I've been thinking about about generation zero now that I've got a bit of time into it.First let me say, I really enjoy the game, the concept is great, the gunplay and game mechanics are really well done.The game is very fun, and had tons of exploration to do.I think the main three issues that I have are:One: As beautiful as the outdoor environments are, and they are stunning and well crafted, the indoor environments are purely lifeless and done just as badly as the outdoors are done well. The interiors of most of the houses just get plain boring after the first two. The individual designs of each house don't reflect the unique folks that called that place home, because they are all the same, without even the hunan feeling touch of a designer, they feel like a cookie cutter, a known quantity after just a couple of them.Last night, I found 1 house in the entire game that was designed differently, and when I entered it, it was a pure joy to see the touch of a game designer actually designing a unique house and layout in this bland world, and searching it for supplies was actually fun for the first time in 40 hours.The bunker design is positively atrocious. If getting bored of each 4 room house was an issue for you, then the bunkers will drive you insane. Needlessly complex, the sheer size, and repeated rooms of them in slightly different configs, will have you stuck in false-gameplay-extension-hell for way, way longer than is appropriate. I don't need more identical rooms and right hallways to open and get stuck behind doors in, that you stick a back pack in, that doesn't belong there.Beyond that, its a military base. It would not be designed so that soldiers on sub sub sub level 5A die in a fire because the door to the closet is open. It is not a submarine.If you go into real modern military underground structures, there is usually enough room to have two people in a hallway, walking in either direction at the same time, and also have the room to push gear, maintenance, and equipment carts down the middle, like a hospital.The second and third game issues that I have, are a more "philosophy" of story issue.Only relating to in-world people through overheard radio messages and tapes works for the Fallout, because it further isolates you from a world long dead. Doing it in Generation Zero, when you're playing by yourself and you actually have time to listen to or read these things, there are no signs of Life anywhere. It is as if the battle is already lost. Yet you are constantly told that there is a resistance, one that you have no visual confirmation of anywhere in the flesh.No NPCs, no Humanity, no other people are seen there in the distance, or at the top of an impenetrable safehouse, or a far away island, you never see a truck driving across the land, only to be blown to bits by a passing Hunter as you are tragically too far away to save them.My third point is that this game engine was from a hunting game. There is absolutely no reason, with as beautifully rendered as the outdoor environments are, that the only signs of any animal life, are birds.It makes no sense to me, and feels disingenuous to say that the robots would have exterminated Badgers, other than through accidental fire.In Sweden there are Arctic fox, wolves, Lynx, moose, elk, reindeer, brown bear, owls, little ground pheasant called capercaillie, beavers, squirrels. The list goes on.And in particular, with such a beautiful, impressive outdoor environment, it seems like the greatest of losses to not hear a tank or a harvester smashing around, and see small critters and Forest wildlife running towards you and going past you to get away from it.Imagine the beauty of lining up a sniper shot on a robot, and seeing a moose in the foreground or background, just out of focus;Of being startled by a bear crashing through the underbrush, and the relief of it not being another Robot; The relief of life "finding a way", to quote Dr Malcomb.Then there is of course the accidental hilarity, of being in pitched battle, man vs machine, throwing a grenade into a group of robots... and pulping a beaver or a ground squirrel, in a spray of red on the beautiful white snow, and then feeling for yet another lost breathing, living creature, while the cold, metal monsters take over.As such, with all of these things in mind, as fun as the gameplay is, "The World" of Generation Zero does not actually feel like a world freshly dead but still fighting, worse it feels like a world that was never alive.For all the praise of "world building" being bandied about, it's actual story is badly executed, detached, poorly conveyed, and lacks any connection to the player, and frankly, lacks the Humanity, the Human Connection that is so desperately needed in a human vs machines narrative. The physical world it has built is an empty, lonely place, that seems surface-deep most of the time you're in it.The game as a whole is a slightly bland cracker to swallow in terms of anything other than the actual gameplay of gunplay and stealth etc.I wish they had done more of the actual "World Building" that they are receiving praises for from many.All of this being said, I know that it sounds like I don't like this game, but you would be dead wrong.I'm playing, enjoying the game, and having a blast with what the game does right. What it does right, replacing Commies with Robots in the Red Dawn stealth action pacing, really is just that good.
R**.
Vendedor de procedência.
Jogo está como descrito, novo e bem conservado. Parabéns ao vendedor.
J**U
generation zero
Parfait envoyé rapidement
D**S
Generation Zero Game.
We love this game. Open World Shooter With stealth. A slower paced shooter than most which we like. The Enemy Are Killer Robots and the AI is good once spotted run or fight. Search for weapons/first aid/upgrades..A Large open world To Explore Set In 1980s Sweden so older type weapons. A new game in the genre which is good.Graphics & Sound are average and under £30 so very pleased with this game..8/10...
A**R
awful game
seller was great fast shipping great price recommend them -- game is just awful
A**A
This is also good for children.
The media could not be loaded. It's an advancing game.
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