---
product_id: 315634463
title: "Eldritch Horror - Exp 07: Cities In Ruin"
brand: "asmodee"
price: "A$73"
currency: AUD
in_stock: true
reviews_count: 5
category: "Asmodee"
url: https://www.desertcart.com.au/products/315634463-eldritch-horror-exp-07-cities-in-ruin
store_origin: AU
region: Australia
---

# new Ancient One & monsters city destruction mechanics 4 new investigators Eldritch Horror - Exp 07: Cities In Ruin

**Brand:** asmodee
**Price:** A$73
**Availability:** ✅ In Stock

## Summary

> 🏙️ When cities fall, legends rise — Dare to face the Cataclysm?

## Quick Answers

- **What is this?** Eldritch Horror - Exp 07: Cities In Ruin by asmodee
- **How much does it cost?** A$73 with free shipping
- **Is it available?** Yes, in stock and ready to ship
- **Where can I buy it?** [www.desertcart.com.au](https://www.desertcart.com.au/products/315634463-eldritch-horror-exp-07-cities-in-ruin)

## Best For

- asmodee enthusiasts

## Why This Product

- Trusted asmodee brand quality
- Free international shipping included
- Worldwide delivery with tracking
- 15-day hassle-free returns

## Key Features

- • **Compact Powerhouse:** Small-box expansion delivering 180 minutes of immersive horror.
- • **Face the Cataclysm:** Confront Shudde M'ell, a terrifying Ancient One with unique encounters.
- • **Unleash New Heroes:** Join 4 fresh investigators battling eldritch chaos.
- • **Strategic Depth Amplified:** Enhance teamwork and critical thinking with new mechanics.
- • **Cities Crumble, Stakes Rise:** Experience groundbreaking city destruction gameplay.

## Overview

Eldritch Horror: Cities In Ruin is the seventh expansion to the acclaimed Eldritch Horror board game, introducing four new investigators and innovative city destruction mechanics. Players confront the Ancient One Shudde M'ell, whose apocalyptic presence reshapes gameplay with fresh monsters and encounters. Designed for up to 8 players, this compact expansion enriches strategic planning and teamwork over an intense 180-minute session.

## Description

Violent earthquakes contort cities to unrecognizable ruin, unrelenting typhoons eradicate coastlines, and deep below the Earth something ancient stirs. Shudde M'ell, The Cataclysm from Below, approaches with destruction and ruin as his heralds! Cities in Ruin sees four new investigators take up the fight against the Ancient One Shudde M'ell, a being so powerful its mere dreams bring cities to ruin.

Review: This was the second expansion that I bought for Eldritch Horror after Forsaken Lore, so I definitely skipped a few expansions along the way. I really liked the idea of an expansion that added the destruction of cities to the game board. In addition to 4 new investigators and 1 new ancient one, this expansion adds a handful of cards to each of the base game's decks, and introduces two new decks in the form of destruction cards and destroyed city encounter cards. Despite being the seventh expansion for Eldritch Horror, I'm happy to say that this expansion works very well on its own without needing the content from other expansions. If you just own the base game and want to skip right to this expansion, I don't think you'd have any problem at all doing so. In order to fully take advantage of this expansion, you'll need to either play using the new ancient one or use a certain prelude card. These ensure that you'll periodically draw and resolve destruction cards as the game progresses. Most of these cards simply instruct you to destroy a certain major city, placing a destruction token on that space. From then, this space is no longer treated as a city space and instead investigators will have special destroyed city encounters on that space. These encounters range from enormously beneficial to extremely dangerous, and I appreciate the addition of a new encounter deck with so much variety. If you don't play with the new ancient one or prelude card, these destruction cards will only show up occasionally. However, because there is always a chance of them appearing, you'll always need to break out the new decks of cards and tokens when you play Eldritch Horror from now on. This is a bit of a pain since Eldritch Horror already has a ton of cards and components. These destruction cards appear very rarely in normal games of EH; I've played three games without the new ancient one and have only had to draw one destruction card. You could argue that this is a good thing since it prevents the destruction from getting too routine but it would be nice if they showed up just a bit more often without having to use the new ancient one or prelude card. Still, the new components in this set are pretty great. I really like all four of the new investigators and I'll never forget using the new gattling gun to mow down a horde of zombies in Australia. If you're looking to pick up an expansion for Eldritch Horror, this is one of the first I'd recommend after Forsaken Lore.
Review: I really think that this is very good small box expansion for EH. It adds a lot of new stuff - not only monsters, gates and horrible conditions, now you need to worry that the cities also can be destroyed. If all of the cities get destroyed then you also lose the game. Have to mention that cities which are in ruins will have special new encounters too. I just love the dynamics which it adds to already difficult game and makes it even more challenging. Very good small box expansion! And then of course all of the usual stuff in small box expansion which I don't need to explain - new Ancient One, investigators, more cards for different encounter decks, more assets, unique assets, relics, spells, conditions, more expeditions and new prelude cards. Definitely worth buying. Couldn't imagine my game play without this nice expansion.

## Features

- The Seventh expansion for the popular Eldritch horror board game
- Four new investigators take up the fight against the ancient ones
- Introduces mechanics for destroying cities
- New Ancient One Shudde M'ell brings fresh monsters and encounters to the game

## Technical Specifications

| Specification | Value |
|---------------|-------|
| ASIN | B06ZZRQ6JX |
| Age Range Description | 156 months to 160 months |
| Are Batteries Required | No |
| Brand Name | Asmodee |
| CPSIA Cautionary Statement | No Warning Applicable |
| Color | Multicoloured |
| Customer Reviews | 4.8 4.8 out of 5 stars (343) |
| Edition | Standard Edition |
| Educational Objective | Enhance critical thinking, strategic planning, and teamwork skills |
| Estimated Playing Time | 180 Minutes |
| Expansion For | Eldritch Horror |
| Genre | Horror |
| Global Trade Identification Number | 00841333103231 |
| Included Components | Investigator Sheets (4) ^ Ancient One Sheet (1) ^ Encounter Cards (76) ^ Investigator Tokens (4) ^ Monster Tokens (10) ^ Devastation Tokens ( 8) ^ Other Game Cards (126) |
| Is Assembly Required | No |
| Item Dimensions | 12.7 x 19.1 x 3.8 centimeters |
| Item Type Name | Game |
| Item Weight | 136 Grams |
| Manufacturer | Fantasy Flight Games (FFG) |
| Manufacturer Maximum Age (MONTHS) | 160.0 |
| Manufacturer Minimum Age (MONTHS) | 156.0 |
| Manufacturer Part Number | EH08 |
| Material Type | Cardboard Plastic |
| Minimum Age Recomendation | 168 |
| Model Number | EH08 |
| Number of Items | 6 |
| Number of Players | 8 |
| Operation Mode | Manual |
| Set Name | Eldritch Horror: Cities in Ruin - Expansion 7 |
| Size | 7.5 x 5 x 1.5 inches |
| Subject Character | Four new investigators |
| Supported Battery Types | No batteries required |
| Theme | Fantasy |
| UPC | 841333103231 |
| Unit Count | 8 Count |

## Product Details

- **Brand:** Asmodee
- **Genre:** Horror
- **Material:** Cardboard Plastic
- **Number of players:** 8
- **Theme:** Fantasy

## Images

![Eldritch Horror - Exp 07: Cities In Ruin - Image 1](https://m.media-amazon.com/images/I/81Hh0g0icaL.jpg)

## Customer Reviews

### ⭐⭐⭐⭐⭐ Review
*by S***B on 16 July 2019*

This was the second expansion that I bought for Eldritch Horror after Forsaken Lore, so I definitely skipped a few expansions along the way. I really liked the idea of an expansion that added the destruction of cities to the game board. In addition to 4 new investigators and 1 new ancient one, this expansion adds a handful of cards to each of the base game's decks, and introduces two new decks in the form of destruction cards and destroyed city encounter cards. Despite being the seventh expansion for Eldritch Horror, I'm happy to say that this expansion works very well on its own without needing the content from other expansions. If you just own the base game and want to skip right to this expansion, I don't think you'd have any problem at all doing so. In order to fully take advantage of this expansion, you'll need to either play using the new ancient one or use a certain prelude card. These ensure that you'll periodically draw and resolve destruction cards as the game progresses. Most of these cards simply instruct you to destroy a certain major city, placing a destruction token on that space. From then, this space is no longer treated as a city space and instead investigators will have special destroyed city encounters on that space. These encounters range from enormously beneficial to extremely dangerous, and I appreciate the addition of a new encounter deck with so much variety. If you don't play with the new ancient one or prelude card, these destruction cards will only show up occasionally. However, because there is always a chance of them appearing, you'll always need to break out the new decks of cards and tokens when you play Eldritch Horror from now on. This is a bit of a pain since Eldritch Horror already has a ton of cards and components. These destruction cards appear very rarely in normal games of EH; I've played three games without the new ancient one and have only had to draw one destruction card. You could argue that this is a good thing since it prevents the destruction from getting too routine but it would be nice if they showed up just a bit more often without having to use the new ancient one or prelude card. Still, the new components in this set are pretty great. I really like all four of the new investigators and I'll never forget using the new gattling gun to mow down a horde of zombies in Australia. If you're looking to pick up an expansion for Eldritch Horror, this is one of the first I'd recommend after Forsaken Lore.

### ⭐⭐⭐⭐⭐ Review
*by L***E on 16 January 2018*

I really think that this is very good small box expansion for EH. It adds a lot of new stuff - not only monsters, gates and horrible conditions, now you need to worry that the cities also can be destroyed. If all of the cities get destroyed then you also lose the game. Have to mention that cities which are in ruins will have special new encounters too. I just love the dynamics which it adds to already difficult game and makes it even more challenging. Very good small box expansion! And then of course all of the usual stuff in small box expansion which I don't need to explain - new Ancient One, investigators, more cards for different encounter decks, more assets, unique assets, relics, spells, conditions, more expeditions and new prelude cards. Definitely worth buying. Couldn't imagine my game play without this nice expansion.

### ⭐⭐⭐⭐⭐ Review
*by C***N on 6 December 2019*

Perfetto

## Frequently Bought Together

- Eldritch Horror Cities in Ruin Board Game EXPANSION | Mystery Game | Cooperative Board Game for Adults and Family | Ages 14+ | 1-8 Players | Avg. Playtime 3 Hours | Made by Fantasy Flight Games
- Eldritch Horror Signs of Carcosa Board Game EXPANSION | Mystery Game | Cooperative Board Game for Adults and Family | Ages 14+ | 1-8 Players | Avg. Playtime 2-4 Hours | Made by Fantasy Flight Games
- Eldritch Horror Forsaken Lore Board Game EXPANSION | Mystery Game | Cooperative Board Game for Adults and Family | Ages 14+ | 1-8 Players | Avg. Playtime 2-4 Hours | Made by Fantasy Flight Games

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*Product available on Desertcart Australia*
*Store origin: AU*
*Last updated: 2026-04-27*