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M**K
Very interesting read!
It should be noted that this book contains only ONE version of the bible for the first Crash Bandicoot game; many other versions exist. What is in this book, however, is a very interesting read. There are many elements that didn't make it into the first game, such as power-up items like flowers, and other masks besides Aku Aku. There are even characters who didn't make the final cut but would show up in later games (like Tiny Tiger). There's also concept art and in-depth profiles of the characters. All-in-all, this is a must have for Crash fans. I just wish there were other versions of the Crash bible in this book and not just the one.
G**G
Very Nice
If you ever wanted a look inside the development of the first Crash Bandicoot game, then this is the book for you. The only negative thing I can say is that this volume is a little bulky since many sketches take up full pages and a few of them were printed twice for some reason. A more general artbook spanning the entire series would have been ideal, but this will still be a fantastic addition to anyone's Crash collection. Highly recommended.
P**L
Like most Art books
It is a comprehensive look at the original art bible that kicked off this beloved franchise. The content ranges from initial sketches to fully rendered art. Each page serves to depict the artist's thought process from initial creation to later stages of visual development. All of the images used are printed on a reasonably large scale so you can spend your time examining each shape in detail.Clearly some reviewers missed the point of this release.20 dollars for a 200 page art book on a series that has no media detailing its inception is clearly too rich for some more discerning enthusiasts.What you will mostly find in this book is Art. Like most Art books. The variety therein serves to paint a picture of the development process as a whole. It was clear the publishers trimmed any extraneous fat when crafting this book. Brevity serves this book well. I guess 200 pages was not enough for some elevated purveyors of art.
K**A
book was not was i was expecting.
this book was not was i was expecting. i expecting this book to filled with concept art and stories of the creation of the first crash bandicoot, while you do get that, but not as much as you hope for. most of the pages are filled with technical stuff for the game levels and what not and the concept art is sparse, like nothing new you couldn't find online already . plus i think some concept art is missing that could of been placed in this book, like no early concept art of crash? no concept art of aku aku? also the layout of some the pages is kind of awful, like they placed most of the environment concept artwork over a two page spread making the bending of the book go right thought the artwork, that is very unappealing to me. plus some of the artwork was not scanned very good, you can see notebook lines and the edge of the paper with some scans. plus there was a page on early concept artwork of cortex's castle cut off into two pages, really you couldn't fill all of the image on to one page? plus some of the pages are blank, like there are note sheets from the creators, but nothing is written on them, what gives? why put those note sheets in the book in the first place? in ways i think a lot more time and effort could of been placed in the creation of this book,anyway, despite my complaints about this book, this book does gives some good insight into the game making process and the characters of the game and how much content was never shown in the final product of the first crash bandicoot game. i say get this only if your die hard crash bandicoot fan, but don't expect much from it. honesty if you want more insight stories from the creators on the creation of this game, just go to andy gavin's website "all things andy gavin."
S**L
Gold Mine For The Technical Fans!
For those who appreciate the technical aspect of game development, this book is a gold mine. A book containing documentation and sketches of the crucial process that started it all, this is a must have book. However, fair warning, don't expect captions explaining what each document is. This book, again, are for the franchise's biggest fans who want to own a copy of it's history. It's also for those who are interested in expierencing some of the paperwork and concept arts done for the series first game. As someone who knows a bit about the technical stuff, I couldn't ask for anything better as a fan book.
A**R
Item Was Exactly as Described
Item is light on the overall background textually, but does provide phenomenal concept art for Crash Bandicoot. Seller shipped an item in New/Like New condition, item arrived as such.
C**D
Great Insight on Crash Bandicoot's Development
This book contains artwork, documents, and notes that cover the first Crash game's design. I like how there are notes on how different game mechanics function. I also like how characters were given their own page of notes to detail how they tie in with the game's story.If you're a fan of Crash, this is a cool book to check out for its sketches and character notes alone. Consider it while the price is low.
R**Z
Awesome!
My brother is into Crash Bandicoot and has been wanting this art book for awhile. It's very thick and has very high quality images inside that give you a look into the process of illustrating and planning out a video game.
A**Z
Lo recibí, no lo abrí y aún así me enamoré
Ni siquiera lo he leído y quedé encantado. Yo soy fan de Crash desde mis 7 años y realmente es impresionante el libro desde su portada. Lo amo :)
S**E
Very well executed in my opinion.
Very nice book. Full of pictures and drawings of crash and his buddies, and all the game environments that you play in.Not cheap but if your into crash this book is for you!! I’m
D**E
Fantastic insights & history of a great game franchise
As a game developer & teacher, this is amazing. As a fan of the games, this is amazing. The game design doc that the book walks through is well-made & very insightful, and any Crash Bandicoot fan should pick this up to get more glimpses in the world of Crash & how the world you see in the games came into being. Love it, and will be forcing my game design students to read it!
D**O
Muy interesante
Pensé que sería diferente en cuanto el contenido pero es bueno
V**G
Excellent
this product came just as described, and I loved the book!
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